Niantic has implemented yet another security measure for Pokemon GO. This time, it targets known bot accounts and also spoofers.
How to the Anti- Cheat feature works
The new anti-cheat feature of pokemon go offers a really neat security system as it targets account that that uses third party applications like trackers, and prevents them from seeing any rare spawns in the scanned area. In addition, spoofers are also targeted by this new security measure as it hinders them from sniping any rare Pokemon also. Although this new security system does not stop spoofing completely, it discourages players from spoofing.
Check out the image below to see a little preview on how this new security system works:
However, this is not a complete fix to spoofing and boting. Take note that it only targets accounts that were previously detected and flagged as malicious. This does not completely stop trackers from creating new accounts to defeat this new security system.
If this is the security system that Niantic boast to stop all the cheating in Pokemon GO, then they have definitely failed. But I'm hoping that this is not and crossing my finger for a more reliable security system that will totally stop all the spoofing and cheating in the game.
In other news, many trainers believe that the Rock Event ain't that enjoyable when it comes to increase spawn for Larvitar. At the point when the "Pokemon GO" event "Adventure Week" first started, players, as they said on Reddit, found the ultra-uncommon Larvitar alongside other Rock-Type Pokemon. Larvitar, in the long run, develops into the pseudo-legendary Pokemon Tyranitar, a standout amongst the most effective Pokemon in the game. However, after around 60 minutes, the Larvitar diminished significantly. While people are as yet detailing Larvitar spawn, they're impressively rarer, and why not? They are so important to players and just won't be spawning around all the time.
This isn't the first "Pokemon GO" event when we've seen a pseudo-legendary Pokemon swarmed towards the beginning of an event. Dratini (which in the end evolves into the Pokemon Dragonite) at first showed up in huge numbers as a feature of March's Water Festival occasion, despite the fact that it wasn't a Water Pokemon. After around 60 minutes, Niantic balanced the spawn rate so Dratini wouldn't show up all the time.
In this way, the question is whether the spawn at Pokemon GO event was a move from "Pokemon GO's" part or only a mishap. Dratini and Larvitar are both uncommon Pokemon whose last evolution's are among the most intense in the game. "Pokemon GO" has to keep these Pokemon unique to maintain the much-needed balance in the "Pokemon GO" game. Either these "swarms" are only an immediately fixed glitch, or they're a reward for players who quickly begin playing "Pokemon GO" when an event starts.
How I got some Larvitar during this Rock Event
Since the begging of Gen2, I've only caught 7 wild larvitars (2 since the rock event started). I live in a biome that I would define this way from common to rarest:
- City (Rattata, Pidgey, Sentret)
- Bug (Ladyba, Spinarak)
- Grass (Oddish, Paras)
- Water (Staryu, Gooldeen, Crabby)
- Mountain (Eevee, Clefairy, Nidoran)
- Desert (Geodude and Rhyhorn are very rare!)
Larvirtar of course is a very rare spawn, but what triggers me is that I've never seen a Larvitar when in PoGo there is daylight. Most recent spawn was at 19:45 in winter (pitch dark), other spawns concentrate mostly around 22:00-00:00. The most late was at 01:00.
I don't run trackers so I cannot check 100% of the time. I only know that since Larvitar exists in game, when I work from home or in weekends, I've never ever seen them in the daylight, while having caught 7 at night.
Of course this is a very skewed statistic because of the low spawn rate and not being able to check 100% of the time, but maybe other people in similar biomes may relate.